• Global VR headset shipments fell 12% YoY in 2024, marking their third consecutive year of declines due to the continued weak consumer demand.
  • Meta continued to dominate the global VR market in 2024, capturing 77% of the shipments.
  • In Q4 2024, the availability of the Meta Quest 3S boosted Meta’s market share to 84%.
  • Shipments of Apple’s Vision Pro declined in Q4 after the initial hype. However, its enterprise sales saw an uptick.
  • The global AR smart glasses market faced challenges in 2024, but we expect that the integration of AR and AI, along with new market entrants, will drive over 30% YoY growth in shipments through 2026.
  • WormFood@lemmy.world
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    8 hours ago

    in my opinion the market is too segmented. Facebook took Oculus and refocused them onto standalone vr instead of pcvr, and secluded away a bunch of releases as Oculus exclusives. psvr is in a similar state. there isn’t enough vr software being made to support two separate walled gardens plus steamvr. in their rush to establish a vr monopoly, Facebook killed it. that’s my opinion

    I’ll be hanging onto my vive cosmos for occasional games of beat saber but I think vr at this point has become an expensive novelty

    • SlopppyEngineer@lemmy.world
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      5 hours ago

      but I think vr at this point has become an expensive novelty

      Always has been. I went to demonstrations of this tech in the nineties when I was in college. It was going to be the next big thing. That never happened. It seems to come back every few years and then fade out again.

      • kemsat@lemmy.world
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        5 hours ago

        Yeah, when I had some extra money I considered getting VR but ultimately decided that it would be a waste & I’d only use it for 1-2 games then never tough it again.