

This was my career. Seeing popular sci-fi/fantasy movies maybe 1-2 times a year (especially on opening day…woot!) seemed fun and to boost morale a bunch. The studio was large enough so that several times we could rent out the theater to ourselves and be extra raucous, which was also fun. I don’t think people complained, since this was during office hours and not after hours or on a weekend. Otherwise, I think ‘if your going to give me free time then let me go home’.
I think longer ‘field trips’ might have sucked, even if they related to a game we were making. Sticking to sci-fi and fantasy films with cool fx was close enough.
I assume the root problem is a near complete lack of money to make Friendica polished, or user friendly, or full of great features, or well-known. If it’s a tiny team who may have other jobs, then it’s hard to imagine it getting better.