Bahnd Rollard

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Joined 2 years ago
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Cake day: August 26th, 2023

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  • Functionally yes, being a worker bee in a large alliance is probably the most normal MMO expirence you can get. Fleets are called, you will have your own corp leaders that act as HR for the alliance, you go farm the space or just chat in stations with your friends. The power fantasy is there as well, but the process to get there involves being much more specialized and flying expensive things (Titans are 2k$ golden space coffins).

    The nice part is being a cog is optional, but recommended, its a much more social game. Hell, ive been to several of my former corp mates weddings, and the Iceland/Las Vegas convention manyl times. The stress about going it alone mostly stems from the games rules of engagment. In a majority of star systems (anything not High Security space, but that opens up a new can of issues), if your alone, you truely are alone and people in the local system should be treated as hostile by default (if you can even see they are there).


  • Its the hardest and best MMO to not play.

    The gist is basicly it has the most complex in-game player organizations/managment and shockingly few “rules”. Your not allowed to RMT*, dont cheat the game client, and your not allowed to impersonate a dev/mod. Beyond that, go nuts, so the space conflict is real, the politics is real, the espionage is real. The actual game is very math focused, and slow (the server runs at a 1hz tick, most other MMOs are 60+) and that allows those big fights that make mainstream gamer news as armies of 10k angry nerds all try to murder their space rivals.

    TLDR: I love the game. The people there are some of the most intense MMO players out there, its not everyones cup of tea because its spreadsheets in spaceships.



  • Your correct, there is a big difference between wanting to be better at a game and wanting a job to put food in your face. A good guild leader/manager will recognize that and plan accordingly, but the methods they employ to gets people to do things is the same, to the point we had a catch-phrase for it.

    In EvE you have four currencies, ISK (money), Time, Content, and Trust. You can buy 3 of them.

    Ive had good guild leaders and terribad bosses, regardless of the motivation, people organizing is a skill and if you phrase it correctly, you can 100% put your guild leadership role on a resume.


  • Anyone who runs a guild, clan, corporation, or what ever your games group title is 100% has the skills to be a manager outside of cyberspace. If its a themepark MMO like wow, getting 10-25 nerds to clear their schedules to show up at the same time is a feat of organization, and your skills can be put to better use. If that group is a corporation in EvE Online, put that shit on your resume (I do). When I was at EvE Fanfest in 2023, there was a presentation on exactly this, a space game about cosplaying as a machiavellian space warlord turns out has a lot of overlap with being a manager in meat space.



  • We believe in you, there are other write-ups and guides on how to get it working. Its was great learning expirence for VMs and Proxmox (thats what I did and it did make it harder, but I feel more confident when im cosplaying as a sys-admin)

    Guide

    This one is pretty close to whats needed, but go into it expecting each step to open a new tool/application that needs to be researched before you press enter. Also look up how to set it to a PSQL db before you start inviting users, it defaults to SQLite and that will cause problems eventually.